A video game that explores the physics of architecture

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A video game that explores the physics of architecture

Chicago-based video game designer William Chyr has designed a world governed by a consistent bizarro-physics, where a player can walk up walls and ceilings and gravity is partially governed by colors.

The game, Manifold Garden, “is a metaphor for the last 400 years of physics,” Chyr explains. “You start learning about gravity, and you expand into learning about the shape of the universe.” Within the 20-odd hours it takes to to finish the game, you go from Newton to Leonard Susskind.

The sphere of Manifold Garden is made of Escher-like staircases, cities of lattice windows, and mysterious repeating structures. (“As complex as it seems, it’s all just boxes,” Chyr says.) Backed by the independent game funder Indie Fund, the developer has now been able to hire another part-time programmer, but this is mostly a full-time, solitary labor of love that’s taken Chyr three years to complete. […]

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